Enterprise social networking providers are trying ever so hard to turn a hairpin corner, and finally break the stigma of utter uselessness that has long-plagued the purported social technology revolution. In the aftermath of so many smoldering train wrecks and flawed hypotheses, many underlying truths have emerged. The details of these lessons have been previously chronicled in Antisocial Enterprise, Part II The Wrath of the Engineer, and Part III The Search for Users. Here’s the short, short version: social networks are about people, business is about products and decisions. Up to now, the flawed assumption was that if social networks are so super-awesome for groups of people, and business is naturally just chock full of people, then social networking must, logically, also be super-awesome in the enterprise, Q.E.D. Zathras try to warn, but no one ever listen to poor Zathras.
Enterprise Game Saga Episode 3: Open Worlds
This is Episode 3 of a continuing series about enterprise gamification, exploring aspects of game design that have relevance in improving the utility and effectiveness of engineering software and processes. If you haven’t already, go check out Episode 1: Press Start, which introduces the concept of gamification from this perspective. Episode 2: Achievement Unlocked tackles achievements/badging.
The mere utterance of the term “open world” resonates powerfully in gaming circles; it’s often a critical focus of contemporary game design. Open world play is seemingly now a requirement for all but the most esoteric AAA titles, and an important source of differentiation among indie challengers. But what, exactly, does open world design entail? Open world is a departure from the highly linear progression of traditional gameplay. Classical gameplay depends on a defined progression of levels, usually presented in a specific order of increasing challenge, or a highly scripted series of environments designed to carry a movie-like focused narrative. Open world is exactly the opposite philosophy, striving to provide as few barriers as possible into an experience primarily driven on the player’s whim. What’s the appeal? Open world caters to a specific human trait: the desire to explore and experiment. Curiosity isn’t just for cats, or the likes of Magellan.
Stay in Front of Me Where It’s Safe
Innovation in the enterprise often seems like the cruelest exhibit in the hall of oxymorons, despite the transforming technological landscape. Whether it’s Enterprise Content Management (ECM), Enterprise Resource Planning (ERP) or Product Lifecycle Management (PLM) the patterns are all too familiar. Tech conscious C-level executives, increasingly overlay far-reaching abstract requirements over the usual implementation planning activities. The fact that innovation and cloud solutions are trending lately should be a surprise to exactly no one. In some ways it’s a bit of enterprise buzzword bingo. At the heart of it, however, is a sincere desire to architect forward-looking solutions using the best available technologies. But typical corporate solution planning methodology is dependent on case studies to justify certain technology choices. Here’s a pro-tip to all you wanna-be solution pioneers: you’re not going to find case studies to justify a truly innovative technology plan. You will have to dispense with the idea of the human shield, turned corporate style. Stay in front of me where it’s safe.
The PDM/PLM Divide
A great void continues to expand in the application of Product Lifecycle Management (PLM) and even progressively simpler Product Data Management (PDM) technology solutions. A chasm exists between the large enterprises successfully engineering complex information infrastructure into manufacturing juggernauts, and the small design firms merely surviving with the digital equivalent of brute force. It’s literally becoming an abyss, a bottomless pit, baby; two-and-a-half miles straight down. When it comes to PDM or PLM, two flavors of solutions have dominated for an age: the big complex monstrosity, or the anti-solution, which usually means cobbling all things together with whatever came with Microsoft Office. The next step in PDM/PLM technology evolution must strive to fill that void, and find a meaningful compromise between the inequity of large and small, balancing robustness with agility.
Replicate This
3D printing is certainly a manufacturing revolution in the making. Early success in technologies like stereolithography has paved the way for an additive manufacturing future, posed to completely turn conventional manufacturing on its head. Industrial application of 3D printing seems limitless, though there are many hurdles still regarding cost, speed, and available materials. Yet hopes for the consumer side of the equation, built on the momentum of early success like the Makerbot enthusiast community, paints a future where everyone and their dog will own a 3D printer to print all kinds of fantastic magical crap for the home. Provided, of course, your concept of fantastic magical crap is mostly rejects from the land of misfit toys. 3D printers are capable of so much more, yet the opportunity is largely wasted. While 3D printing certainly has garnered a dedicated enthusiast community, mainstream traction has been lacking. After all, consumers are already kicking conventional paper printers (and copiers) to the curb with extreme prejudice. Perhaps hanging a new market on the word “print” may not be the best idea right now. But, hey, that’s how this is going to roll.
CADblets
Computer Aided Design (CAD) software has always been at the leading edge of computer hardware, and for good reason. CAD is a demanding application, and seemingly there’s never quite enough memory, processing power, screen real-estate or storage available. CAD: Punishing graphics hardware since 1964. As the compactness and mobility of high performing hardware improves, certain preconceptions about CAD accessibility and portability are being challenged. Laptop machines are now commonly used where previously only a desk-devouring workstation would suffice. But now, believe it or not, one company is attempting to bring full-fledged CAD into the tablet space. Will your next CAD workstation be a beefy tablet? A CADblet? The very concept just seems impractical, perhaps even ridiculous, or is it?
The Legion of PLM Doom
Let’s state the obvious: we need more Computer Aided Design (CAD) and Product Lifecycle Management (PLM) startups tackling the big problems in unique and unexpected ways. The enterprise software landscape desperately needs an infusion of innovation and entrepreneurship, especially in PLM. Most PLM thought leadership is unsurprisingly locked into a pattern of sustaining innovation, firmly entrenched in the technology choices of the last two decades. It’s a situation I have highlighted before in Why We Need more PLM Epic Fails. We need outright disruption. Oleg Shilovitsky has called attention to the same problem in two recent articles: A Potential Surge of CAD/PLM Startups and Traditional PLM Have Reached Their Limits. The good news is there has never been a better time for entrepreneurship, technology (especially the Amazon Cloud) has removed many traditional barriers to entry. We need more people in the pool. Jump on in, the water’s fine. It’s time to innovate or die.
The Offline Hole
In our rush to be crushed in the infinite singularity that is the Amazon cloud, where super-connectivity and collaboration reach densities previously unimaginable, there’s a bit of a problem on the event horizon. What was once often a design consideration is now becoming the exception, and among the elite who are always within the confines of a 4G warp bubble universe 705 meters in diameter, the mere thought of it might seem ridiculous. Yes, we’re talking about that place that is not continually basking in the warm embrace of the internet, where real-time collaboration and synchronization are crushed under their own weight: the offline hole. You might want to look behind you, and ping engineering for an update on Palomino’s engine status, because the hole is getting bigger. In order to avoid a Neil Degrasse Tyson-style bifurcated death, we need to start paying attention to the offline event horizon. It’s a monster, all right.
